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tgBulletGround.cpp
Go to the documentation of this file.
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/*
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* Copyright © 2012, United States Government, as represented by the
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* Administrator of the National Aeronautics and Space Administration.
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* All rights reserved.
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*
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* The NASA Tensegrity Robotics Toolkit (NTRT) v1 platform is licensed
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* under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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* either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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// This module
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#include "
tgBulletGround.h
"
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//Bullet Physics
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#include "BulletCollision/CollisionShapes/btCollisionShape.h"
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tgBulletGround::~tgBulletGround
()
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{
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delete
pGroundShape;
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}
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tgBulletGround.h
Contains the definition of class tgBulletGround.
tgBulletGround::~tgBulletGround
virtual ~tgBulletGround()
Definition:
tgBulletGround.cpp:32
core
terrain
tgBulletGround.cpp
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